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	<id>https://wiki.steamandsteel.net/index.php?action=history&amp;feed=atom&amp;title=Module%3ACargo</id>
	<title>Module:Cargo - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.steamandsteel.net/index.php?action=history&amp;feed=atom&amp;title=Module%3ACargo"/>
	<link rel="alternate" type="text/html" href="https://wiki.steamandsteel.net/index.php?title=Module:Cargo&amp;action=history"/>
	<updated>2026-07-26T13:25:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://wiki.steamandsteel.net/index.php?title=Module:Cargo&amp;diff=7&amp;oldid=prev</id>
		<title>Saismee: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.steamandsteel.net/index.php?title=Module:Cargo&amp;diff=7&amp;oldid=prev"/>
		<updated>2026-02-26T22:29:49Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:29, 26 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en-GB&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Saismee</name></author>
	</entry>
	<entry>
		<id>https://wiki.steamandsteel.net/index.php?title=Module:Cargo&amp;diff=6&amp;oldid=prev</id>
		<title>en&gt;Saismee at 21:48, 18 September 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.steamandsteel.net/index.php?title=Module:Cargo&amp;diff=6&amp;oldid=prev"/>
		<updated>2024-09-18T21:48:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;local module = {}&lt;br /&gt;
&lt;br /&gt;
-- PLEASE add trailing commas to every line in a table - it makes it easier to edit in the future!&lt;br /&gt;
-- do not add ambiguous information or guess-work, without proper reasoning - test and confirm in-game to your best ability!&lt;br /&gt;
&lt;br /&gt;
-- keep all maps in the same order, it simplifies editing in the future&lt;br /&gt;
-- keep all cargo in ALPHABETICAL order&lt;br /&gt;
&lt;br /&gt;
-- sort INDUSTRIES by TIER, followed by ALPHABETICAL&lt;br /&gt;
-- example: {Quarry, Coal Mine} - quarry is a nlower tier industry&lt;br /&gt;
&lt;br /&gt;
-- WEIGHT is in KILOGRAM - it can be converted with math.floor(weight * 2.20462)&lt;br /&gt;
&lt;br /&gt;
-- leave notes in the form of comments if necessary.&lt;br /&gt;
&lt;br /&gt;
local page_title = mw.title.getCurrentTitle()&lt;br /&gt;
-- mw is a mediawiki global (i think)&lt;br /&gt;
local page_name = page_title.fullText&lt;br /&gt;
&lt;br /&gt;
local all_maps = { &amp;quot;Coal Valley&amp;quot;, &amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;, &amp;quot;Scarlet Heights&amp;quot;, &amp;quot;Maple Ridge&amp;quot;, &amp;quot;Stormy Coast&amp;quot;, &amp;quot;Misty Summit&amp;quot;, &amp;quot;Hazel Sierra&amp;quot;}&lt;br /&gt;
--todo: grab these from the map module&lt;br /&gt;
&lt;br /&gt;
module.cargo = {&lt;br /&gt;
	[&amp;quot;Aluminium Ingots&amp;quot;] = {&lt;br /&gt;
		buy_price = 61,&lt;br /&gt;
		&lt;br /&gt;
		weight = 3130,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Scarlet Heights&amp;quot;, &amp;quot;Maple Ridge&amp;quot;, &amp;quot;Stormy Coast&amp;quot;, &amp;quot;Misty Summit&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Aluminium Plant&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Machine Shop&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Bauxite Ore&amp;quot;] = {&lt;br /&gt;
		buy_price = 25,&lt;br /&gt;
		&lt;br /&gt;
		weight = 1130,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Scarlet Heights&amp;quot;, &amp;quot;Maple Ridge&amp;quot;, &amp;quot;Stormy Coast&amp;quot;, &amp;quot;Misty Summit&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Bauxite Mine&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Aluminium Plant&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Beams&amp;quot;] = {&lt;br /&gt;
		buy_price = 16,&lt;br /&gt;
		&lt;br /&gt;
		weight = 801,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Lumber Mill&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Quarry&amp;quot;, &amp;quot;Bauxite Mine&amp;quot;, &amp;quot;Gold Mine&amp;quot;, &amp;quot;Iron Mine&amp;quot;, &amp;quot;Coal Mine&amp;quot;, &amp;quot;Oil Well&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Bricks&amp;quot;] = {&lt;br /&gt;
		buy_price = 87,&lt;br /&gt;
		&lt;br /&gt;
		weight = 0,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Stormy Coast&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Brickworks&amp;quot;},&lt;br /&gt;
		consumed_at = { },&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Cattle&amp;quot;] = {&lt;br /&gt;
		buy_price = 94,&lt;br /&gt;
		&lt;br /&gt;
		weight = 675,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Farm&amp;quot;, &amp;quot;Ranch&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Slaughterhouse&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Chemicals&amp;quot;] = {&lt;br /&gt;
		buy_price = 38,&lt;br /&gt;
		&lt;br /&gt;
		weight = 2620,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Oil Refinery&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Tannery&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Clay&amp;quot;] = {&lt;br /&gt;
		buy_price = 60,&lt;br /&gt;
		&lt;br /&gt;
		weight = 0,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Stormy Coast&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Clay Pit&amp;quot;},&lt;br /&gt;
		consumed_at = { },&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Coal&amp;quot;] = {&lt;br /&gt;
		buy_price = 39,&lt;br /&gt;
		&lt;br /&gt;
		weight = 1483,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Quarry&amp;quot;, &amp;quot;Coal Mine&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Brickworks&amp;quot;, &amp;quot;Copper Mine&amp;quot;, &amp;quot;Gold Smith&amp;quot;, &amp;quot;Copper Works&amp;quot;, &amp;quot;Iron Works&amp;quot;, &amp;quot;Smeltery&amp;quot;, &amp;quot;Machine Shop&amp;quot;, &amp;quot;Shipyard&amp;quot;, &amp;quot;Oil Refinery&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Copper Ingots&amp;quot;] = {&lt;br /&gt;
		buy_price = 143,&lt;br /&gt;
		&lt;br /&gt;
		weight = 10545,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Coal Valley&amp;quot;, &amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Copper Works&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Machine Shop&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Copper Ore&amp;quot;] = {&lt;br /&gt;
		buy_price = 22,&lt;br /&gt;
		&lt;br /&gt;
		weight = 3531,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Coal Valley&amp;quot;, &amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Copper Mine&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Copper Works&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Cordwood&amp;quot;] = {&lt;br /&gt;
		buy_price = 9,&lt;br /&gt;
		&lt;br /&gt;
		weight = 319,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Cactus Camp&amp;quot;, &amp;quot;Forest&amp;quot;},&lt;br /&gt;
		consumed_at = { &amp;quot;Clay Pit&amp;quot;, &amp;quot;Fishery&amp;quot;, &amp;quot;Sand Bar&amp;quot;, &amp;quot;Distillery&amp;quot;, &amp;quot;Brickworks&amp;quot;, &amp;quot;Slaughterhouse&amp;quot;, &amp;quot;Food Factory&amp;quot;, &amp;quot;Copper Mine&amp;quot;, &amp;quot;Tannery&amp;quot;, &amp;quot;Aluminium Plant&amp;quot;, &amp;quot;Copper Works&amp;quot;, &amp;quot;Gold Smith&amp;quot;, &amp;quot;Iron Works&amp;quot;, &amp;quot;Smeltery&amp;quot;, &amp;quot;Oil Refinery&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Crude Oil&amp;quot;] = {&lt;br /&gt;
		buy_price = 38,&lt;br /&gt;
		&lt;br /&gt;
		weight = 2024,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Oil Well&amp;quot;},&lt;br /&gt;
		consumed_at = { &amp;quot;Oil Refinery&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Cut Stone&amp;quot;] = {&lt;br /&gt;
		buy_price = 9,&lt;br /&gt;
		&lt;br /&gt;
		weight = 1641,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Quarry&amp;quot;},&lt;br /&gt;
		consumed_at = { }, -- no use !!!&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Fish&amp;quot;] = {&lt;br /&gt;
		buy_price = 46,&lt;br /&gt;
		&lt;br /&gt;
		weight = 0,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Stormy Coast&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Fishery&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Food Factory&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Food&amp;quot;] = {&lt;br /&gt;
		buy_price = 28,&lt;br /&gt;
		&lt;br /&gt;
		weight = 104,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Food Factory&amp;quot;, &amp;quot;Slaughterhouse&amp;quot;},&lt;br /&gt;
		consumed_at = { }, -- no use !!!&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Gold Ore&amp;quot;] = {&lt;br /&gt;
		buy_price = 17,&lt;br /&gt;
		&lt;br /&gt;
		weight = 2119,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Gold Mine&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Gold Smith&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Grain&amp;quot;] = {&lt;br /&gt;
		buy_price = 11,&lt;br /&gt;
		&lt;br /&gt;
		weight = 87,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Coal Valley&amp;quot;, &amp;quot;Maple Ridge&amp;quot;, &amp;quot;Stormy Coast&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Farm&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Distillery&amp;quot;, &amp;quot;Food Factory&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Gravel&amp;quot;] = {&lt;br /&gt;
		buy_price = 17,&lt;br /&gt;
		&lt;br /&gt;
		weight = 2119,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Bauxite Mine&amp;quot;, &amp;quot;Copper Mine&amp;quot;, &amp;quot;Gold Mine&amp;quot;, &amp;quot;Iron Mine&amp;quot;, &amp;quot;Quarry&amp;quot;, &amp;quot;Coal Mine&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Brickworks&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Grease&amp;quot;] = {&lt;br /&gt;
		buy_price = 104,&lt;br /&gt;
		&lt;br /&gt;
		weight = 2143,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Slaugherhouse&amp;quot;, &amp;quot;Oil Refinery&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Machine Shop&amp;quot;, &amp;quot;Oil Well&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Iron Ingots&amp;quot;] = {&lt;br /&gt;
		buy_price = 94,&lt;br /&gt;
		&lt;br /&gt;
		weight = 8437,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Iron Works&amp;quot;, &amp;quot;Smeltery&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Machine Shop&amp;quot;, &amp;quot;Shipyard&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Iron Ore&amp;quot;] = {&lt;br /&gt;
		buy_price = 50,&lt;br /&gt;
		&lt;br /&gt;
		weight = 2825,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Iron Mine&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Iron Works&amp;quot;, &amp;quot;Smeltery&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Jewelry&amp;quot;] = {&lt;br /&gt;
		buy_price = 605,&lt;br /&gt;
		&lt;br /&gt;
		weight = 70,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Gold Smith&amp;quot;},&lt;br /&gt;
		consumed_at = {},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Kerosene&amp;quot;] = {&lt;br /&gt;
		buy_price = 36,&lt;br /&gt;
		&lt;br /&gt;
		weight = 504,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Oil Refinery&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Copper Mine&amp;quot;, &amp;quot;Gold Mine&amp;quot;, &amp;quot;Iron Mine&amp;quot;, &amp;quot;Quarry&amp;quot;, &amp;quot;Iron Works&amp;quot;, &amp;quot;Smeltery&amp;quot;, &amp;quot;Coal Mine&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Leather&amp;quot;] = {&lt;br /&gt;
		buy_price = 6,&lt;br /&gt;
		&lt;br /&gt;
		weight = 34,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Slaughterhouse&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Tannery&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Logs&amp;quot;] = {&lt;br /&gt;
		buy_price = 7,&lt;br /&gt;
		&lt;br /&gt;
		weight = 464,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Cactus Camp&amp;quot;, &amp;quot;Forest&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Lumber Mill&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Lumber&amp;quot;] = {&lt;br /&gt;
		buy_price = 19,&lt;br /&gt;
		&lt;br /&gt;
		weight = 796,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Lumber Mill&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Bauxite Mine&amp;quot;, &amp;quot;Copper Mine&amp;quot;, &amp;quot;Gold Mine&amp;quot;, &amp;quot;Iron Mine&amp;quot;, &amp;quot;Coal Mine&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Machinery&amp;quot;] = {&lt;br /&gt;
		buy_price = 1000,&lt;br /&gt;
		&lt;br /&gt;
		weight = 47599,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Machine Shop&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Clay Pit&amp;quot;, &amp;quot;Sand Bar&amp;quot;, &amp;quot;Fishery&amp;quot;, &amp;quot;Food Factory&amp;quot;, &amp;quot;Lumber Mill&amp;quot;, &amp;quot;Copper Mine&amp;quot;, &amp;quot;Coal Mine&amp;quot;, &amp;quot;Oil Well&amp;quot;, &amp;quot;Oil Refinery&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Paper&amp;quot;] = {&lt;br /&gt;
		buy_price = 0,&lt;br /&gt;
		&lt;br /&gt;
		weight = 0,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Hazel Sierra&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Paper Mill&amp;quot;},&lt;br /&gt;
		consumed_at = {},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Pipes&amp;quot;] = {&lt;br /&gt;
		buy_price = 165,&lt;br /&gt;
		&lt;br /&gt;
		weight = 1105,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Coal Valley&amp;quot;, &amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Copper Works&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Distillery&amp;quot;, &amp;quot;Oil Well&amp;quot;, &amp;quot;Oil Refinery&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Rails&amp;quot;] = {&lt;br /&gt;
		buy_price = 94,&lt;br /&gt;
		&lt;br /&gt;
		weight = 3822,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Iron Works&amp;quot;, &amp;quot;Smeltery&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Copper Mine&amp;quot;, &amp;quot;Gold Mine&amp;quot;, &amp;quot;Iron Mine&amp;quot;, &amp;quot;Coal Mine&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Rum&amp;quot;] = {&lt;br /&gt;
		buy_price = 28,&lt;br /&gt;
		&lt;br /&gt;
		weight = 273,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Coal Valley&amp;quot;, &amp;quot;Maple Ridge&amp;quot;, &amp;quot;Stormy Coast&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Distillery&amp;quot;},&lt;br /&gt;
		consumed_at = { },&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Sand&amp;quot;] = {&lt;br /&gt;
		buy_price = 42,&lt;br /&gt;
		&lt;br /&gt;
		weight = 0,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Stormy Coast&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Sand Bar&amp;quot;},&lt;br /&gt;
		consumed_at = { },&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Textiles&amp;quot;] = {&lt;br /&gt;
		buy_price = 28,&lt;br /&gt;
		&lt;br /&gt;
		weight = 74,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Tannery&amp;quot;},&lt;br /&gt;
		consumed_at = { },&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Tools&amp;quot;] = {&lt;br /&gt;
		buy_price = 56,&lt;br /&gt;
		&lt;br /&gt;
		weight = 352,&lt;br /&gt;
		&lt;br /&gt;
		maps = all_maps,&lt;br /&gt;
		produced_at = {&amp;quot;Machine Shop&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Cactus Camp&amp;quot;, &amp;quot;Clay Pit&amp;quot;, &amp;quot;Farm&amp;quot;, &amp;quot;Forest&amp;quot;, &amp;quot;Fishery&amp;quot;, &amp;quot;Ranch&amp;quot;, &amp;quot;Sand Bar&amp;quot;, &amp;quot;Brickworks&amp;quot;, &amp;quot;Food Factory&amp;quot;, &amp;quot;Slaughterhouse&amp;quot;, &amp;quot;Bauxite Mine&amp;quot;, &amp;quot;Copper Mine&amp;quot;, &amp;quot;Gold Mine&amp;quot;, &amp;quot;Iron Mine&amp;quot;, &amp;quot;Tannery&amp;quot;, &amp;quot;Quarry&amp;quot;, &amp;quot;Aluminium Plant&amp;quot;, &amp;quot;Copper Works&amp;quot;, &amp;quot;Gold Smith&amp;quot;, &amp;quot;Iron Works&amp;quot;, &amp;quot;Smeltery&amp;quot;, &amp;quot;Coal Mine&amp;quot;, &amp;quot;Shipyard&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Uncut Gems&amp;quot;] = {&lt;br /&gt;
		buy_price = 56,&lt;br /&gt;
		&lt;br /&gt;
		weight = 91,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Badlands&amp;quot;, &amp;quot;Gold Rush&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Coal Mine&amp;quot;},&lt;br /&gt;
		consumed_at = {&amp;quot;Gold Smith&amp;quot;},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Water&amp;quot;] = {&lt;br /&gt;
		buy_price = 0,&lt;br /&gt;
		&lt;br /&gt;
		weight = 0,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Hazel Sierra&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Water Pumping Station&amp;quot;},&lt;br /&gt;
		consumed_at = {},&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Wood Pulp&amp;quot;] = {&lt;br /&gt;
		buy_price = 0,&lt;br /&gt;
		&lt;br /&gt;
		weight = 0,&lt;br /&gt;
		&lt;br /&gt;
		maps = {&amp;quot;Hazel Sierra&amp;quot;},&lt;br /&gt;
		produced_at = {&amp;quot;Sawmill&amp;quot;},&lt;br /&gt;
		consumed_at = {},&lt;br /&gt;
	},&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
-- PLEASE do testing with 17&amp;#039; stakes on logs/beams, and 10 ton ballasts with cordwood - these are loaded with INTEGER values&lt;br /&gt;
-- so they can be easily calculated. purchase one resource and divide the cost by COAL VALLEY price to estimate the markup/down.&lt;br /&gt;
&lt;br /&gt;
module.map_multipliers = {&lt;br /&gt;
	[&amp;quot;Coal Valley&amp;quot;] = 1,&lt;br /&gt;
	[&amp;quot;Badlands&amp;quot;] = 1,&lt;br /&gt;
	[&amp;quot;Gold Rush&amp;quot;] = 1.15,&lt;br /&gt;
	[&amp;quot;Scarlet Heights&amp;quot;] = 1.23,&lt;br /&gt;
	&lt;br /&gt;
	[&amp;quot;Maple Ridge&amp;quot;] = 1.23,&lt;br /&gt;
	-- PLEASE test this, this is guesswork still!!!&lt;br /&gt;
	-- - saismee&lt;br /&gt;
	&lt;br /&gt;
	[&amp;quot;Stormy Coast&amp;quot;] = 0.69,&lt;br /&gt;
	-- I have no idea if this is correct, PLEASE confirm&lt;br /&gt;
	-- This is a guess based on logs (costing 5 instead of 7), cordwood (costing 6 instead of 9), and aluminium ingots (costing 42 instead of 61)&lt;br /&gt;
	-- I have estimated around 69% price, as 66.6% would be too low for aluminium (41), and 70% being too high (43)&lt;br /&gt;
	-- - saismee&lt;br /&gt;
	&lt;br /&gt;
	[&amp;quot;Hazel Sierra&amp;quot;] = 1, -- CURRENTLY UNKNOWN!&lt;br /&gt;
	&lt;br /&gt;
	[&amp;quot;Misty Summit&amp;quot;] = 2,&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
for _, info in pairs(module.cargo) do&lt;br /&gt;
	local set = {}&lt;br /&gt;
	for _, map in pairs(info.maps) do set[map] = true end&lt;br /&gt;
	info.maps = set&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function module.getPrice(frame)&lt;br /&gt;
	-- Cargo Name|Map Name&lt;br /&gt;
	local cargo, map = frame.args[1], frame.args[2]&lt;br /&gt;
	if cargo:len() &amp;lt; 1 then&lt;br /&gt;
		cargo = page_name&lt;br /&gt;
	end&lt;br /&gt;
	return string.format(&amp;quot;$%.2f&amp;quot;, module.cargo[cargo].buy_price * module.map_multipliers[map])&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function module.getPriceRow(frame)&lt;br /&gt;
	-- Cargo Name&lt;br /&gt;
	local out = &amp;quot;&amp;quot;&lt;br /&gt;
	for index, value in ipairs(all_maps) do&lt;br /&gt;
		if module.cargo[frame.args[1]].maps[value] then&lt;br /&gt;
			out = out .. &amp;quot;| style=\&amp;quot;text-align:center;\&amp;quot; |&amp;quot; .. module.getPrice({args = {frame.args[1], value}})&lt;br /&gt;
		else&lt;br /&gt;
			out = out .. &amp;quot;| style=\&amp;quot;text-align:center;\&amp;quot; |&amp;quot;&lt;br /&gt;
		end&lt;br /&gt;
		if index ~= #all_maps then out = out .. &amp;quot;\n&amp;quot; end&lt;br /&gt;
	end&lt;br /&gt;
	return out&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function getCargoPageRow(frame)&lt;br /&gt;
	-- Cargo Name&lt;br /&gt;
	local out = &amp;quot;|-\n| style=\&amp;quot;text-align:center;\&amp;quot; |&amp;lt;u&amp;gt;[[&amp;quot; .. frame.args[1] .. &amp;quot;]]&amp;lt;/u&amp;gt;\n&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	out = out .. module.getPriceRow(frame)&lt;br /&gt;
	&lt;br /&gt;
	out = out .. &amp;quot;\n| style=\&amp;quot;text-align:center;\&amp;quot; |&amp;quot; .. module.getValue({args = {frame.args[1], &amp;quot;weight&amp;quot;}}) .. &amp;quot; kg&amp;quot;&lt;br /&gt;
	.. &amp;quot;\n| style=\&amp;quot;text-align:center;\&amp;quot; |&amp;quot; .. math.floor(module.getValue({args = {frame.args[1], &amp;quot;weight&amp;quot;}}) * 2.20462) .. &amp;quot; lbs&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	if #module.getValue({args = {frame.args[1], &amp;quot;produced_at&amp;quot;}}) &amp;gt; 0 then&lt;br /&gt;
		out = out .. &amp;quot;\n| style=\&amp;quot;text-align:center;\&amp;quot; | [[&amp;quot; .. table.concat(module.getValue({args = {frame.args[1], &amp;quot;produced_at&amp;quot;}}), &amp;quot;]], [[&amp;quot;) .. &amp;quot;]]&amp;quot;&lt;br /&gt;
	else&lt;br /&gt;
		out = out .. &amp;quot;\n| style=\&amp;quot;text-align:center;\&amp;quot; | N/A&amp;quot; -- huh?&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	if #module.getValue({args = {frame.args[1], &amp;quot;consumed_at&amp;quot;}}) &amp;gt; 0 then&lt;br /&gt;
		out = out .. &amp;quot;\n| style=\&amp;quot;text-align:center;\&amp;quot; | [[&amp;quot; .. table.concat(module.getValue({args = {frame.args[1], &amp;quot;consumed_at&amp;quot;}}), &amp;quot;]], [[&amp;quot;) .. &amp;quot;]]&amp;quot;&lt;br /&gt;
	else&lt;br /&gt;
		out = out .. &amp;quot;\n| style=\&amp;quot;text-align:center;\&amp;quot; | [[Freight Depot]]&amp;quot;&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	return out&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function module.getCargoPage(frame)&lt;br /&gt;
	local out = &amp;quot;&amp;quot;&lt;br /&gt;
	local sortable_cargo = {}&lt;br /&gt;
	for name, info in pairs(module.cargo) do&lt;br /&gt;
		info.name = name&lt;br /&gt;
		table.insert(sortable_cargo, info)&lt;br /&gt;
	end&lt;br /&gt;
	table.sort(sortable_cargo, function(a, b) return a.name:lower() &amp;lt; b.name:lower() end)&lt;br /&gt;
	for _, info in pairs(sortable_cargo) do&lt;br /&gt;
		out = out .. getCargoPageRow({args = {info.name}}) .. &amp;quot;\n&amp;quot;&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	return out&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function module.getValue(frame)&lt;br /&gt;
	-- Cargo Name|Property&lt;br /&gt;
	local cargo, property = frame.args[1], frame.args[2]&lt;br /&gt;
	if not cargo then&lt;br /&gt;
		cargo = page_name&lt;br /&gt;
	end&lt;br /&gt;
	return module.cargo[cargo][property]&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return module&lt;/div&gt;</summary>
		<author><name>en&gt;Saismee</name></author>
	</entry>
</feed>